Over the next several posts I will begin to write about the transition to agile, written from the guiding position of a “scrum master”. Since this group is not strictly a team of only software developers and the project is not strictly setting out with a goal to write software, the posts will be about the process of how the team is modifying agile to fit the a product development circumstance
To align with sprint iterations planned in a span of 2 weeks the blog posts will keep to a pattern of release/iteration planning and demo/acceptance criteria/retrospective. I hope to share insights and best practices that have been discovered during this process so they can be applied to your own agile product management projects.
“At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.” – Principles behind the Agile Manifesto
And naturally this post about Agile would not be complete without a reference to the original The Agile Manifesto.
Some Agile reading available here:
Online Agile learning resources here:
https://www.scruminc.com/scrumlab-open/ – free resource that explains the basic framework, roles and key patterns of Scrum
http://www.scrumplop.org/ – Jeff Sutherland, the inventor of Scrum, is a charter member of the Scrum Patterns group. He is the author of most of these Scrum PLoP® patterns — patterns he teaches to get teams off to a good start, and to get great teams to a hyperproductive state
https://help.rallydev.com/release-planning – CA Technologies Agile Central has a lot of great articles and tools for agile teams.
Gifts for the product manager/owner
Planning Poker Cards – Mountain Goat Software offers Planning Poker® cards for your use in estimating.